@SCENARIO
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^^Slash and Burn
^^From hunter-gatherer, through slash and burn, to the future...
^
^Deep in the jungle of the Amazon basin two peoples struggle to learn to cope with a
^difficult environment.  They need innovative and inspiring leaders to show them the
^way to learn, grow, and thrive.  The year is 1500 and time passes in months. Though
^mostly the two seasons are variations on one theme, hot and humid, one is even
^wetter.  Beware flooding.  Nature is not kind, and she is not learned in "fair."
^Place permanent structures on terra firma and flooding will not wash them away.  
^The soil is thin here.  The rivers large, slow, and rich.  While there is abundant
^life in the forest, there is a lot of forest room in which it can wander.  Even the
^rivers wander there at times.
^
^^IMPORTANT
^Please do read at least the start of the readme.txt file included.  Play in this 
^scenario is significantly different from normal game play. Losing the first village 
^to anyone represents defeat and the tribe will dissolve. Game mechanics required this.
^
^The lowland Tucuna and highland Marubu tribes are intended for human players.  The 
^'Forest' and 'River' are the computer run wildlife and designed to be static.  The 
^Mayuruna are antagonists also.  None of these three is likely to be much fun. 
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